Cardboard Cat Studios

The Official home of Cardboard Cat and the San Francisco Alley Cat Crew

Cardboard Cat Studios

Welcome to Cardboard Cat Studios!

Cardboard Cat Studios was founded in 2004 in Akron, Ohio. To date we have designed five games to the Nintendo Wii and three games were released to Nintendo Gamecube and Playstation 2:
Sphinx and the Cursed Mummy for Eurocom
Haven: Call for the King for Traveller's Tales
and Cold Winter for Swordfish Studios.

Cardboard Cat is a design studio, not a video game company. We use original ideas and build approaches for Video Game Design Firms such as Electronic Arts, Maxis and Neversoft for end-game development. We help build ideas into concepts for small developers who need the crucial pre-production environment they usually can not afford to have for themselves.

Our first creation was "The Dark Eye" in 1994, when the company was called Inscape. The Inscape name was sold in 2003, as we believed it did not describe us personally well enough. Cardboard Cat was inspired by the 1998 game we created called "Box Cats in San Francisco" which was never released, but the game sprite replaced our utilitarian hourglass logo until the end of Inscape.

Wii Ware Releases

Cardboard Cat Studios is ready to release two new games for Wii Ware as of January 2010, with functions powered by the Wii FIT board.

The Wii Marketplace will sport our newest creation:

Space Ring Race 4D, the first game to use the Wii System to simulate running, as well as 3-D glasses and an augmented reality system to put you literally inside the game. The game can be played without glasses, but will be available for purchase in the Cardboard Cat Store.

Our second premiere is

Battle Jury, a game similar to the Phoenix Wright series, but placing you in control of actual problems in real life. Using the Wii Speak add-on, players can login as the Prosecutor and Defense and sway a real jury on the Wii Player Network in a mock-courtroom using their Wii Avatars. This is truly the first game of it's kind, simulating real legal systems with hilarious situations and outcomes, and a scoreboard logging Player-Representation wins and losses!

Check the Wii Marketplace January 15.

E3 2009 Success Stories

Head designers Ben Faux and Susan Winslow hit the E3 floor hard this year showcasing some of our latest interactive adventure titles including:

Windwatcher: Legend of the Trail of Tears

French Goth- Total War

Magical Hair Salon: Trouble in Miami

and our latest bid with EA Games:

Micro Assault Throwdown DS

Even though three of these games are in post-production, bids were discussed for release dates as soon as 2011. We are very excited about this, as we gain the ability to create more games for our expanding library.