The Official home of Cardboard Cat and the San Francisco Alley Cat Crew

Cardboard Cat Studios

Welcome to Cardboard Cat Studios!

Cardboard Cat Studios was founded in 2004 in Akron, Ohio. To date we have designed five games to the Nintendo Wii and three games were released to Nintendo Gamecube and Playstation 2:
Sphinx and the Cursed Mummy for Eurocom
Haven: Call for the King for Traveller's Tales
and Cold Winter for Swordfish Studios.

Cardboard Cat is a design studio, not a video game company. We use original ideas and build approaches for Video Game Design Firms such as Electronic Arts, Maxis and Neversoft for end-game development. We help build ideas into concepts for small developers who need the crucial pre-production environment they usually can not afford to have for themselves.

Our first creation was "The Dark Eye" in 1994, when the company was called Inscape. The Inscape name was sold in 2003, as we believed it did not describe us personally well enough. Cardboard Cat was inspired by the 1998 game we created called "Box Cats in San Francisco" which was never released, but the game sprite replaced our utilitarian hourglass logo until the end of Inscape.